SpoutDev/Spout — Issue #966: Client Side API expansion & Tutorials
Author: RANKSHANK
Created: 2011-11-17 04:24:46+00:00
State: open

Alrighty so I REALLLLY like this idea. But it seems a little difficult to do much for it outside of multipplayer- Isnt the better Idea to build API's for modding and then expanding those into multiplayer? I'd really love to see an expansion of client side API's, such as integration of some form of a mod parser (I know something like modloader is not going to be implemented- just a way to easily call your classes into the base files). Id also like to see some of the forge APIs or clones of them. It would be alot easier to just have your users grab the spoutcraft file and install a mod than mess with APIs for functionality. Either that or if it is implemented maybe a tutorial- without some solid tutorials you'll ahv e a hard time bringing in the majority of the modding community. Otherwise this is great. I use it on my private server and Can do far render distances which ive never been able to do before. good clean up guys :)