normalocity/rpglogger — Issue #29: Make WorldObjectProperties, Character context sensitive
Author: normalocity
Created: 2011-11-16 14:30:48+00:00
State: open
Labels: feature

Ideally, you'd want the ability, for example, to have a quest section in your log book. Within quests, you might have a boolean value that marked the quest 'complete' or 'not complete'.

If you ran through the game with multiple characters, it'd also be nice if you could make just the 'complete' attribute sensitive to which character, through whose eyes, you're reading the log.