SpoutDev/Spout — Issue #961: OnEnterWater(), OnExitWater(), and IsInWater()
Author: CommanderGizmo
Created: 2011-11-16 04:35:10+00:00
State: open

It would be quite handy if we could have an event triggered when a player enters or leaves water. Perhaps an OnSwim() would be nice too.

Further, checking if the player is standing in water or is deep enough to be considered swimming would also be very valuable. This is assuming that being considered swimming is the criteria for increasing the block breaking times when in water.