zml2008/Glowstone — Issue #7: Block Physics
Author: zml2008
Created: 2011-11-15 05:27:47+00:00
State: open

I've already got basic block physics for a few blocks in the repo, but there's a lot left to do.

* What to do for blocks that grow/decay over time - I'm think a per-chunk scheduler task every second or so
* Find a clean way to deal with inventories and other interactions
* How to separate item actions and block actions -- Item actions depend on item in hand, block actions don't care but depend on block right clicked? How for specific combinations?
* How to efficiently handle this on chunk generation, possibly with chunk snapshots and an async scheduler task.