clintbellanger/flare — Issue #165: Add a "shadowed" text render
Author: clintbellanger
Created: 2011-11-15 14:13:23+00:00
State: open
Labels: Feature

Our previous bitmap font was usable on any background because it had a black outline.

I want to try having a "shadowed" text render option, to see if it'll serve a similar purpose. Basically render the same text twice: first as black with an offset of (1,1) or (2,2), then again as the regular color in the regular location.

Test to see how this looks on the HP/MP bar menu and the Enemy info menu. Right now the text isn't legible over the colored bars. These should be fixed before the release of v0.15.

The same option might be used for the floating combat text, as that text will always be over varied colored backgrounds.