VDrift/vdrift — Issue #60: Compiling problem.
Author: antoniovazquezblanco
Created: 2011-11-12 15:50:53+00:00
State: open

This is my compiling output under Ubuntu linux fully updated after following your instructions:

antonio@antonio-pc:~/Proyectos/vdrift$ scons
scons: Reading SConscript files ...
Checking for C++ header file asio.hpp... (cached) yes
Checking for C++ header file boost/bind.hpp... (cached) yes
Checking for C++ header file GL/gl.h... (cached) yes
Checking for C++ header file GL/glu.h... (cached) yes
Checking for C++ header file SDL/SDL.h... (cached) yes
Checking for C++ header file SDL/SDL_image.h... (cached) yes
Checking for C++ header file SDL/SDL_rotozoom.h... (cached) yes
Checking for C++ header file vorbis/vorbisfile.h... (cached) yes
Checking for C++ header file GL/glew.h... (cached) yes
Checking for C++ header file curl/curl.h... (cached) yes
Checking for C++ header file bullet/btBulletCollisionCommon.h... (cached) yes
Checking for C++ header file archive.h... (cached) yes
Checking for glDeleteSamplers(0, NULL) in C library GLEW... (cached) yes
scons: done reading SConscript files.
scons: Building targets ...
CPP build/aabb.o
CPP build/aabb_space_partitioning.o
CPP build/ai.o
CPP build/archiveutils.o
CPP build/autoupdate.o
CPP build/bezier.o
CPP build/camera_chase.o
CPP build/camera_fixed.o
CPP build/camera_free.o
CPP build/camera_mount.o
CPP build/camera_orbit.o
CPP build/camera_simplemount.o
CPP build/camera_system.o
CPP build/car.o
CPP build/carcontrolmap_local.o
CPP build/cardifferential.o
CPP build/cardynamics.o
CPP build/carengine.o
CPP build/carsuspension.o
CPP build/cartire.o
CPP build/cfg/inf.o
CPP build/cfg/ini.o
CPP build/cfg/ptree.o
CPP build/cfg/xml.o
CPP build/config.o
CPP build/containeralgorithm.o
CPP build/contentmanager.o
CPP build/crashdetection.o
CPP build/downloadable.o
CPP build/drawable.o
src/drawable.cpp: En la función miembro ‘RenderModelExternal& DRAWABLE::generateRenderModelData(GLWrapper&, StringIdMap&)’:
src/drawable.cpp:73:18: aviso: se define la variable ‘depthOffsetId’ pero no se usa [-Wunused-but-set-variable]
CPP build/dynamicsworld.o
CPP build/endian_utility.o
CPP build/eventsystem.o
CPP build/fbobject.o
CPP build/fbtexture.o
CPP build/font.o
CPP build/forcefeedback.o
CPP build/fracturebody.o
CPP build/game.o
CPP build/gl3v/glenums.o
In file included from src/gl3v/glenums.cpp:28:0:
src/gl3v/glenums.def: En el constructor ‘GLEnums::GLEnums()’:
src/gl3v/glenums.def:34:1: error: ‘GL_RGB10_A2UI’ no se declaró en este ámbito
src/gl3v/glenums.def:170:1: error: ‘GL_SRC1_COLOR’ no se declaró en este ámbito
src/gl3v/glenums.def:171:1: error: ‘GL_ONE_MINUS_SRC1_COLOR’ no se declaró en este ámbito
src/gl3v/glenums.def:173:1: error: ‘GL_ONE_MINUS_SRC1_ALPHA’ no se declaró en este ámbito
scons: *** [build/gl3v/glenums.o] Error 1
scons: building terminated because of errors.

What's the missing header?