Ritztro/ELF3D — Issue #2: Convert Code to the C++11 Standard
Author: Brent-Ritztro
Created: 2011-11-12 02:30:21+00:00
State: open
Labels: Feature

We will now use C++11 for most of our code. So we first must convert to C++11 then continue to use C++11. To learn more about C++11 there are various online tutorials. There are also books available for purchase on various web stores.