VirPong/human-pong — Issue #141: Test Case 4.6: Client Warning On System Inability To Store Data
Author: garrettdieckmann
Created: 2011-11-11 02:38:59+00:00
State: open
Labels: Server

4.6 Client warning on system inability to store data
Version: 1.0
Description: See if the system hands out a message.
Pre-conditions: Client has access to network, system is connected to network and accepting con-
nections, client connected.
Post-conditions: Client recieved message saying game data could not be stored.
Scenario:
1. Play game
2. recieve warning
Expected Results: Client receives message
Pass/Fail: Fail
Comments: No message. Not even a database.