jbryson3/clueless — Issue #1: playerJoinGame and availablePieces messaging timing issue
Author: skcalanderson2
Created: 2011-11-11 03:18:37+00:00
State: open

When the server receives a playerJoinGame message, it will issue a availablePieces message which is used to have the Chose Piece dialog box open on the client. If another client joins in the time in-between when the first playerJoinGame message is sent and the person choses a piece, the second person could see a complete list and select the same piece as the first person. There needs to be a flag that holds that message until the first person is done. Need another message stating another player is choosing a piece and we will let you know when you can chose a piece, i.e. when that first player is done choosing.