VDrift/vdrift — Issue #58: Debug build GL3 OpenGL error when braking
Author: logzero
Created: 2011-11-10 14:46:58+00:00
State: open

Win7x64/VS2010 debug build.

Game will abort when hitting the brakes, must be triggered by brake lights code.

INFO: GL Renderer: ATI Radeon HD 4800 Series
INFO: GL Vendor: ATI Technologies Inc.
INFO: GL Version: 3.3.11079 Compatibility Profile Context
INFO: Initialized GLEW 1.5.7
INFO: Loading data/shaders/gl3/vdrift1.rhr...
INFO: Loaded data/shaders/gl3/vdrift1.rhr
INFO: GL3 initialization successful
...
ERROR: OpenGL error "Invalid operation." during: void __thiscall GLWrapper::drawGeometry(unsigned int,unsigned int):f:\vdrift\vdrift\src\gl3v\glwrapper.cpp:152