theRobinator/League-of-Legends-Simulator — Issue #2: Fighting distance is weird in this simulator
Author: utensil
Created: 2011-11-10 14:30:07+00:00
State: open

Hi!

It's great to see someone writing an LOL simulator. I read through the the code and the implementation is quite straight forward.

But there's something weird when champions are fighting.

You seem to choose a distance that is Math.max(champ.range, enemy.range) to start fighting, but if so, for two champions with different attack range, one will fail to attack the other...And your champions can't move it seems...