jonoxia/platform-game — Issue #48: Let level designer tweak physics parameters
Author: jonoxia
Created: 2011-11-09 17:20:54+00:00
State: open
Labels: Editor UI, Physics, Server-side

There are basically five numbers that define how the player controls:

* friction
* gravity
* acceleration
* top speed
* jump power

Right now the character feels hard to control; it feel like you have too much momentum. It's hard to change direction and you often overshoot your target on jumps.

So the defaults need to be set a little better: Higher friction and higher acceleration, I think.

But more importantly, the level designer should get to tweak these parameters, so that they can make a low-gravity moon level or a low-friction ice level or whatever they want.