CitizensDev/Citizens — Issue #379: Permissionsbukkit Citizens interaction issue
Author: mrvertigo27
Created: 2011-11-09 15:27:58+00:00
State: open

I will try to condense this as best i can

I have guards at spawn that are to attack and kill people of default rank (because if they would have read the rules they would have been promoted via a special word or command).
The plan is that the guards only kill people who don't read the rules.

Unfortunately they are killing all people who are of default rank at the time of join or server start. (causing me to have to reload the server on each player join)
This may be an issue with not checking permissions before attacking, maybe they are cached?

or possibly i am missing a config to check them more often.