Multiverse/Multiverse-Portals — Issue #78: Lag Spikes when porting to Unoccupied Worlds
Author: Abraxas000
Created: 2011-11-08 05:35:16+00:00
State: open

When a player teleports to a destination in another world that isn't currently occupied, there is a 1-2 second lag spike (I have 4 worlds loaded). Is there a way you could add a function to make sure all portal destinations are loaded into memory so that all ports are instant? The lag spike effects everything on the server and is distracting at best to all other players logged in . I want all of the players to have the most fluid experience possible.

Thanks in advance for the help and the epic work on the Multiverse plugins.