mrdoob/three.js — Issue #734: material.opacity doesn't work correctly in chrome+webgl renderer
Author: namiheike
Created: 2011-11-08 11:02:56+00:00
State: open

I mean, when I change material.opacity to ,say, 0.5
In IE the object will be 0.5 transparent,
but in chrome,the object just be more white,
but you cannot the objects behind it even a little.

the program would choose WebGL renderer in chrome and canvas renderer in IE,

so is that a bug in for webgl?