residual/residual — Issue #412: GRIM: Sound Effects Volume Disabled in Options Menu
Author: Grimfan33
Created: 2011-11-04 03:09:15+00:00
State: open

Build: Oct 31 2011 23:30:18

The Sound Effects Volume Bar in the options menu seems to be put all the way down to off when starting Grim Fandango or it occasionally gets turned off, particularly after a cutscene....so that sounds like elevator doors, background noises, etc. are no longer heard.

The Sound Effects volume can be reenabled again from the options meny, but reaching certain cutscenes or restarting residual will disable them again.