mooege/mooege — Issue #302: Implement a navigation system
Author: Farmy
Created: 2011-11-04 16:27:34+00:00
State: open

We need a dynamic navigation system where you can add and remove parts of the navigation graph as scenes are revealed and destroyed. Maybe!!! a huge graph with all world data will do, that depends on the implementation.

Implement the ability to query a path (list of positions) from one position to another using only nodes with a given nav flag (you may have to move around an obstacle but may fly over it)

All data is in the NavMesh stuff in Scene asset