encukou/test-0 — Issue #80: Moveset alignment could be better
Author: encukou
Created: 2011-11-03 19:29:43+00:00
State: open
Labels: feature, low-priority, prohibitive

**Reported by [Zhorken](http://bugs.veekun.com/users/8) on 2010/07/11 14:42:58 +0000 · Migrated from [Redmine issue 287](http://bugs.veekun.com/issues/287)**

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Big:
[Blissey](http://127.0.0.1:5000/dex/pokemon/blissey#moves:level-up): a couple moves switch around in Gen V, and half the list is split off.

* * * * *

Smaller, straightforward:
[Articuno](http://veekun.com/dex/pokemon/articuno#moves): There’s nothing stopping Gen I level 51 Blizzard from lining up with the others.
[Charizard](http://veekun.com/dex/pokemon/charizard#moves): There’s nothing stopping level 1 Scratch and Growl from lining up. (More complicated: line up the level 1 Embers, then line the level 20 FRLG SmokeScreen up with the level 13/10 SmokeScreens and you can line up the level 7 Embers.)
[Farfetch’d](http://veekun.com/dex/pokemon/farfetch'd#moves): Nothing stopping level 1 Peck from lining up.
[Jumpluff](http://veekun.com/dex/pokemon/jumpluff#moves): level 5/4 Synthesis
[Murkrow](http://veekun.com/dex/pokemon/murkrow#moves): Nothing stopping Mean Look from lining up.
[Nidoran♀](http://veekun.com/dex/pokemon/nidoran♀#moves): There’s nothing stopping level 8/1 Scratch from lining up, nor Flatter and Crunch later on.
[Seaking](http://veekun.com/dex/pokemon/seaking#moves): There’s nothing stopping level 1 Peck, Tail Whip, and Water Sport from lining up.
[Slowking](http://veekun.com/dex/pokemon/slowking#moves): Nothing in the way of Swagger and Psychic lining up.
[Slowpoke](http://veekun.com/dex/pokemon/slowpoke#moves): Nothing stopping level 40–50ish Amnesia and Psychic from lining up.

Pickier:
[Gyarados](http://veekun.com/dex/pokemon/gyarados#moves): More obvious if you filter to RBY; the Bite, Dragon Rage, Leer, and Hydro Pump it learns at later levels should match up, and the level 1 moves it stops learning should be the ones that don’t line up with anything.

Other:
[Rapidash](http://veekun.com/dex/pokemon/rapidash#moves): … is a mess, and I don’t see any way to make it any better. It could be useful as a reference, like Charizard last time.

Redmine metadata:
Updated on: 2010/10/15 20:34:39 +0000
Start date: 2010/07/11
Relations:
relates #292
blocked #344

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**Comment by [Eevee](http://bugs.veekun.com/users/1) from 2010/07/11 19:34:45 +0000**

I am open to bloody suggestions. :/

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**Comment by [Zhorken](http://bugs.veekun.com/users/8) from 2010/07/11 19:45:36 +0000**

I know. I just figured filing an issue to collect examples would more likely be useful in the future than pointing them out in \#veekun whenever I find one.

priority_id: 4 ⇨ 3
Difficulty: Prohibitive