TrinityCore/TrinityCore — Issue #3807: NPCs and Aggro bug
Author: ChazyTheBest
Created: 2011-11-03 00:25:03+00:00
State: open

Hi, this is for help and guide devs how to fix this bug.

Npcs are bug because all them can fly, and the aggro is bug because if you are flying and the mob should not fly he can.

If you get aggro from a mob, and you are flying, the mob follows you. Thats a bug, we know it...

Well, i've an idea to fix this:
The npc must not leave the floor never, when you have aggro but you are x meter over the floor (or flying mount aura), automatically leave combat.

The second is easy, but the way to do the npc don't leave floor is harder...

We know this is a general problem with the npcs, all them can fly (not all must fly), are that in the creatures's code (or npc)

The devs who know the code should think the way that these npcs do not fly, only if them have an aura or something should do it.

The code will be something like: if player have aggro, get player aura, if player mounted (flying mount only) leave combat... just something like that.