encukou/test-0 — Issue #103: Damage calculator
Author: encukou
Created: 2011-11-03 19:46:41+00:00
State: open
Labels: feature, gadgets, involved

**Reported by [Eevee](http://bugs.veekun.com/users/1) on 2011/02/06 07:30:35 +0000 · Migrated from [Redmine issue 544](http://bugs.veekun.com/issues/544)**

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Text boxes for all the stuff you need to know, checkboxes for some crap that can be in effect, blah blah.

I think the more interesting thing here would be to *not* require all the numbers, and fill them in with “averagey” defaults when not given. Then instead of something as abstract as “power”, we can give a specific amount of damage inflicted—or, even better, a percentage of the target’s HP that’s taken away.

*Also*, let me omit even the *move* (or move power) I want to know the damage for… in which case we show a table of damage done for every one of that Pokémon’s damaging moves.

Redmine metadata:
Updated on: 2011/04/28 06:11:21 +0000
Start date: 2011/02/06

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**Comment by [En-Cu-Kou](http://github.com/encukou) from 2011/02/06 11:41:52 +0000**

I wonder if I should go and get my old battle simulator code cleaned up/resurrected.

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**Comment by [Eevee](http://bugs.veekun.com/users/1) from 2011/04/28 06:11:21 +0000**

It would be nice to have this inline on move pages, too.