encukou/test-1 — Issue #69: Smogon parity
Author: encukou
Created: 2011-11-03 19:52:35+00:00
State: open
Labels: feature, game guts, high-priority, involved

**Reported by [Eevee](http://bugs.veekun.com/users/1) on 2011/04/28 06:48:40 +0000 · Migrated from [Redmine issue 626](http://bugs.veekun.com/issues/626)**

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Smogon does a whole lot of research on move/ability/item/whatever effects. Alas, it’s sprinkled throughout their forums. It would be nice to collect as much of this insight as possible.

For starters: [http://www.smogon.com/forums/showthread.php?t=79340](http://www.smogon.com/forums/showthread.php?t=79340)

Perhaps we should approach them about collaborating on this.

Redmine metadata:
Updated on: 2011/06/21 12:20:21 +0000
Start date: 2011/04/28

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**Comment by [Anonymous](http://bugs.veekun.com/users/5) from 2011/05/02 15:14:01 +0000**

Also quite a lot of testing has been done on the PO bugs/fixes forums: [http://pokemon-online.eu/forums/forumdisplay.php?9-Bugs-and-Fixes](http://pokemon-online.eu/forums/forumdisplay.php?9-Bugs-and-Fixes)

and if you want to contact people about this, asking on \#C&C on irc.synirc.net is a reasonable way to go. It’s where the active contributors tend to hang out.

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**Comment by [Anonymous](http://bugs.veekun.com/users/5) from 2011/06/21 12:20:21 +0000**

(spam; elided)