encukou/test-0 — Issue #112: Improve display of images on flavor pages
Author: encukou
Created: 2011-11-03 19:49:49+00:00
State: open
Labels: assigned-to Eevee, feature, pokemon pages

**Reported by [Eevee](http://bugs.veekun.com/users/1) on 2011/04/28 05:09:40 +0000 · Migrated from [Redmine issue 595](http://bugs.veekun.com/issues/595)**

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I don’t know what this means yet. Right now we have an awkward pyramid of images that looks very slapped together, and it bothers me.

Immediately coming to mind?

1. Shiny sprites consume an awful lot of space without actually providing more information. If I’ve seen one shiny sprite, I already know what all the others might look like.
2. Surely we can do something more interesting with shiny sprites! Something something, canvas tag, automatically generated shiny sugimori art, something…
3. The official art is sized terribly inconsistently and kinda just sits alone in a horizontal void.
4. Comparison between male/female would be cool.

Redmine metadata:
Updated on: 2011/04/29 19:48:41 +0000
Start date: 2011/04/28
Relations:
blocks #592

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**Comment by [Anonymous](http://bugs.veekun.com/users/5) from 2011/04/28 20:55:13 +0000**

1. Hiding shiny sprites and adding a Javascript switch (or toggle) sounds good, though there should be at least one shiny sprite displayed — perhaps reverse the generation order (newest at the top) and display shiny sprites for the newest sprite always?
2. I can’t imagine that working without coming up with some weird magic with palettes. Remember that shiny colors did change between games sometimes.
3. Thumbnail and make it float somewhere?
4. I can totally imagine this being awesome with the two sprites on top of each other and an opacity slider.

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**Comment by [Sanky](http://bugs.veekun.com/users/30) from 2011/04/28 20:56:10 +0000**

—Sanky. I logged in in another tab :(

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**Comment by [En-Cu-Kou](http://github.com/encukou) from 2011/04/29 19:48:41 +0000**

Please no sliders. Comparing similar images works much better with a simple mouseover.

Spinda could use some canvas magic.