Luomu/pioneer — Issue #17: Ship subsystems
Author: Luomu
Created: 2011-11-02 02:45:35+00:00
State: open
Labels: Unlikely

Not trying to be too simmy here, but would be nice to define:
- performance modifiers (such as power production/drain)
- damage (green - ok, yellow - damaged but functions, red - damaged and inactive. Every system "heals" over time)
- location on model & bounding radius