glQuery/glQuery — Issue #1: Refactor the build system, decide on tools, etc
Author: rehno-lindeque
Created: 2011-11-01 22:08:38+00:00
State: open

At the moment we're using Cake for building, but this is a quick decision (it is easy to get started because I'm already familiar with cake and have templates to use)
Are there other build systems to use? For example, does http://npmjs.org/ allow us to do the same things as cake?

See also for example

https://github.com/sstephenson/stitch for stitching together js files
https://github.com/jrburke/requirejs for loading node modules (making debugging easier?)
https://github.com/dannycoates/node-inspector/

And many other things to read

https://github.com/substack/node-browserify/issues/58
https://github.com/jashkenas/coffee-script/issues/558

Alternatively we may also use LangLang tools (https://github.com/LangLang/LangLang) for templating and building (perhaps through https://github.com/LangLang/bark)