robashton/HoverBattles — Issue #18: Map editor in Blender
Author: robashton
Created: 2011-11-01 16:15:56+00:00
State: open
Labels: Feature

I need some maps, currently using a brute force generated heightmap terrain - but that's kinda lame.

If I use blender to create a 'surface', mark it as such, and then place models around it I'll effectively have a 'map' file which can be efficiently rendered with pre-calculated lighting and ... buildings and stuff.,