masyl/isomaton — Issue #44: Totems Gameplay Concept
Author: masyl
Created: 2011-10-31 03:25:50+00:00
State: open

- Totems Gameplay Concept: Affect the gameplay by errecting totems of blocks. When the correct combination is place together the totem actor can repel, attract, spaw, kill other elements on stage.
+ 3 Gold blocks totam could hypnotize and paralyze all slime and prevent the spawning of slimes.
+ 2 Wood blocks with an egg on top could raise the maximum of chickent to twice its current values!
+ 2 ice blocks with 1 torch could create a water source around the totem
+ 2 black rocks + 1 dead chicken could transform all chickens into zombie chickens
+ 2 wood block + 1 leaf could spawn a tree
- Totem mechanics: Player casts a divine light on a x/y coordinate, selects the actors he can influence to go near the light to build the totem, then force the various actors to place blocs from their inventory to form the totem. When the right recipee is obtained it is automatically trigerred and the totem is sealed.
- Place a totem of object of veneration to force an actor to stay winthin a certain range.