Sonicadvance1/Test — Issue #11: Tile Type Subdata
Author: Sonicadvance1
Created: 2011-10-31 13:55:19+00:00
State: open
Labels: Map

It may seem pretty cool having the ability to place watermelon tiles everywhere, but I think we need to expand.
We need a Tile subtype which describes what texture it is using.
This should use a enum of types described with a shortname. eg, TILE_DIRT
This will be stored in the cTile class of course.