Slin/Webgine — Issue #1: Texture Loading
Author: Slin
Created: 2011-10-30 22:21:32+00:00
State: open

OpenGL objects for textures should only be created once per file. This has to be implemented into wgTextures.js, which should create a map of loaded textures, which could just map the filename to the texture object. If there isn´t already an object for the given filename within the list, a new texture object is created and added to the map. Something like that...