TrinityCore/TrinityCore — Issue #3743: Feared mobs/NPCs don't seem to run away..
Author: Loginisalreadytaken
Created: 2011-10-30 06:45:45+00:00
State: open

.. or when the fear breaks/ends, they instantly teleport to their target, exactly as they were when feared.

1. Fear one or more mobs.
2. Attack one or more of them.
3. When the fear effect ends (for any reason), in most cases, they teleport to the same spot from which they were feared.

In very few cases, they run away.. and then run back to the caster.