NetLogo/NetLogo — Issue #9: in-cone is broken in 3D when turtle's pitch isn't 0
Author: SethTisue
Created: 2011-10-29 23:39:55+00:00
State: open

Christoph Möslinger reports:

>I was trying to implement my own flocking simulation with the latest
>NetLogo 3D version and came upon a bug with the "in-cone" primitive:
>
>When the pitch of the turtle is 0 degrees then it works as it should,
>but as soon as the pitch of the turtle increases, the cone is more and
>more "cut" and is (much) less than half of its usual size if the turtle
>pitch is 90 degrees.

the bug is demonstrated visually in `models/benchmarks/other/3D Cone Tester.nlogo`

a test should also be added to `tests/commands/InCone.txt`