TrinityCore/TrinityCore — Issue #3714: Hunter's Volley
Author: nelegalno
Created: 2011-10-26 14:09:03+00:00
State: open

Currently when you try to activate the skill Volley the game is considering LoS and if you activate it and the currently selected NPC is killed before you choose target area the skill is canceled and you have to trigger it again. I believe this should not be so, after all this is AoE skill and it should not be concerned by currently selected target (friendly or not).

Hash: 0ef92d8
DB : 335.11.42+