away3d/away3d-core-fp11 — Issue #161: HitTestRenderer picks wrong triangles
Author: 80prozent
Created: 2011-10-24 14:01:51+00:00
State: open

hi

it seams like there is a issue in the HittestRenderer.as.

if modified to output the current hittet triangle, it does not allways give back the triangle that has been hit.

most times it works and gives me back the correct triangle, but sometimes the triangle given back is not hittet.

this issue only appears when working with complexer meshes (Head.obj) , when working with primitives, everything works as it should.

please look at this thread for more information about the issue: http://away3d.com/forum/viewthread/1142/