mrdoob/three.js — Issue #671: Get Size of Mesh
Author: herforragend
Created: 2011-10-21 10:09:01+00:00
State: open

hi,

i wonder whether it is possible to get the size of a ```THREE.Mesh``` object or not?!
not the actual size after projection on the screen, but the original size in the scene.

i want to make ```THREE.TextGeometry``` cickable. of course thats possible with ```THREE.Ray```, the problem is that the text is only clickable, if you point exactly on the text. for example in the gaps between the letters nothing happens of course.

so my idea was to create an transparent rectangle for every ```THREE.TextGeometry``` to test intersections. but then i need the size of the ```THREE.TextGeometry```, right?

or is there even an easier solution?