SjoerdL/BioMAV — Issue #2: Memory leak in simulator due to bad lua integration
Author: MrApplejuice
Created: 2011-10-20 09:51:56+00:00
State: open

The lua script engine is not integrated correctly into the simulator at the moment. When using certain code structures (cannot recall which ones - if C++ returns an object to the lua environment I think), a control function for lua has to be included as part of the lua-code to prevent the memory leak from ocurring (tolua.takeownership).

This problem has to be fixed through better lua-integration into the project.