CitizensDev/Citizens — Issue #319: Combat quest: crash quickly
Author: guenael44
Created: 2011-10-20 17:20:04+00:00
State: open

Hello i have special demand

I have 3 groupe : Groupe1 Groupe2 Groupe3
I want when groupe3 kill Groupe1 or Groupe2, they earn 1 kill on combat quest

i have do that :

[CODE]pvp1kill:
texts:
description: Quete PvP- /Tuer un allié/ Vous voici sur la terre de nos ennemis, trouvez en un et revennez me voir.(Tuez un membre de l'alliance)
completion: Bravo, un de moins, . Vous recevez 20 Adelias et 20 flêches.
acceptance: Quete acceptée.
repeats: 0
requirements:
'0':
type: rank
rank: Groupe3
objectives:
'0':
'0':
type: player combat
amount: 1
string: 'g:Groupe1, g:Groupe2'
message: Allié mort; 1/1. Retournez voir Goblin.
rewards:
'0':
type: money
money: 20
'1':
type: item
id: 262
amount: 20
take: false
[/CODE]

but when i kill somebody nothing happen ?

Others quest type working
Groupe1 Groupe2 Groupe3 : existe in bpermission and seem string: '*' don't work too

-------------- EDIT -----

Ok i find some evidences :

All work well but if i kill more than 2 player , citizens ignore all others kill (count 2 more but display nothing), except if i restart the server, it continue to count AND display my kill and the 2 last kill before i restart . And the quest is validate after reboot (again) on final kill