killertypo/seed — Issue #9: Create Fade Logic for Fading a scene out
Author: killertypo
Created: 2011-10-20 05:20:09+00:00
State: open
Labels: Game Logic, Sprites

Should be able to fade a scene out to a color (probably black since that's a common effect).

Take all of the visible sprites, over a given duration (in seconds) fade them all to the color black (colormodulate = 0, 0, 0, 1)

This should create the effect of a black fade out.