mrdoob/three.js — Issue #662: WebGLRenderer occupies only half screen in Firefox.
Author: Univerze
Created: 2011-10-19 14:03:57+00:00
State: open

Heres my example:
www.subimago.com

It works fine in Chrome. The rotating object should be located at the center and not at the bottom of the screen,

I think this problem is not caused by my code. Because i have the same problem with every other THREE.WebGLRenderer Example available in the web.

Here is an image if you cant reproduce:
http://i120.photobucket.com/albums/o176/blue5teel/image.jpg