eevee/raidne — Issue #2: Death
Author: eevee
Created: 2011-10-19 05:47:44+00:00
State: open

Both for monsters and player. Couple possibilities come to mind here...

# Creatures raise an exception when they die. Only the logic object should be calling into critter code, so it can just catch this and do `critter.die()` or whatever.
# Creatures fire "death" events at themselves.
# Creatures ask the logic object to fire death objects on their behalf, then immediately stop what they're doing.