coolfluid/coolfluid3 — Issue #130: Bug in Quad2D::compute_mapped_coordinate()
Author: wdeconinck
Created: 2011-10-18 11:51:29+00:00
State: open
Labels: BUG, URGENT

In latest version (committed just now) I made a utest fail to show the bug:
http://coolfluidsrv.vki.ac.be/cdash/testDetails.php?test=136537&build=7546

shows that in some quad-element

-75.0, 0.,
-75.0+D, 0.,
-75.0+D, D,
-75.0, D
with D=200./120.

the point 75.0 , 0.0 gets mapped to (-1, 3.8)
The x-coordinate gets mapped correctly, but the y-coordinate doesn't.
It seems somehow affected by the large difference between x and y of each coordinate

I really need this to work urgently for some interpolation.

I assigned Bart, as he put this function together.