budsan/gameframework — Issue #1: Naming convention
Author: Skyrpex
Created: 2011-10-18 15:01:42+00:00
State: open

The code needs a persistent naming convention. I recommend using Qt's naming convetion:
Getter: float MyClass::zoom() const;
Setter: void MyClass::setZoom(float zoom);
Other:/ void MyClass::zoomBy(float zoom);

It also needs to use SFML2. U noobz.