aaronstatic/spacegame-public — Issue #19: Early game piracy and bounty targets
Author: aaronstatic
Created: 2011-10-17 13:15:19+00:00
State: open

Spawn NPCs proportional to fleet size in systems if a 'hunt' or 'pirate' order is issued.

Should be balanced so profits of either are less than trading, and a maximum set on the NPC fleet size to encourage a transition into mid-game.