mrdoob/three.js — Issue #655: Z-Fighting
Author: JPac1619
Created: 2011-10-17 15:12:21+00:00
State: open

I was wondering if anyone runs into z-fighting issues and the best way to handle them. I have polygon flickering occasionally on some large geometric objects I am rendering based on a list of polygons. Think rendering a 3D plot of something like Sin[x y].

I am currently using polygon offset but still have some flickering issues. Any suggestions?