openframeworks/openFrameworks — Issue #774: ofCamera draw() should be more indicative of where the camera is facing. 
Author: ofZach
Created: 2011-10-16 18:30:08+00:00
State: open

at the moment, the ofCamera draw calls ofNode, which does't really give you a clear indication of which way the camera is looking. even that is weird, because a camera looks on -z, and the node draw draws a line on positive z.

I suggest we add something that draws a bit of a frustum (ie, fov, etc) and gives you a feeling about orientation.