Da-Teach/Questor — Issue #81: [Bug] DirectEve.ExecuteCommand sending wrong commands
Author: NoobIndiana
Created: 2011-10-16 10:04:38+00:00
State: open

DirectCmd.CmdReloadAmmo doesn't seem to reload ammo

DirectCmd.CmdStopShip reloads ammo

There are possibly others, but these are the ones I'm trying to use

Something seems to be wrong with the enum DirectCmd