SpoutDev/Spout — Issue #730: Add ability to change the sounds a character makes
Author: NinjaZidane
Created: 2011-10-16 03:57:02+00:00
State: open

Pretty simple, it would be cool to be able to set the sounds a character makes. Right now sounds are played when the following happens and isn't event based.

- When you take a fall
- When you are on fire

I think the sound is the same for both. Now, it would be nice if we could get listeners for when....

- A character is eating
- A character is running
- A character is suffocating
- A character is drowing
- A character is sleeping

Just a few that came to mind. Its also important to be able to specify an array (or some other storage mechanism) of Sounds.

we don't make the same eating sound every time now do we...;)?