pekalicious/StarPlanner — Issue #4: Workers should stop gathering when base is attacked and return when it's safe
Author: pekalicious
Created: 2011-10-15 01:21:40+00:00
State: open

Since the beginning we also have a bug when one worker die (while building, collecting minerals or fuels or doing nothing), in order to continue our work, we stop calling the base manager (threw the resource manager) when our base is being attack, and it ?solves? it. But we can?t restart this manager without bug?we have been looking for the solution at the beginning of our internship for hours, trying to remove this unit from the workers list but without success. It?s a pity, especially in the case of a rush at the beginning of the party, because it can be solved creating a squad of workers, but also if we are attacked during the game, it will stop our base development.