TrinityCore/TrinityCore — Issue #3498: Server crash after some minutes of working
Author: serjs
Created: 2011-10-13 20:07:22+00:00
State: open

Hi, i download latest today snapshot and compile it, after start of worldserver in some minutes have Segfault
/TrinityCore/src/server/game/Entities/Object/Object.cpp:2073 in ResetMap ASSERTION FAILED:
m_currMap
./worldserver(_ZN9Transport17TeleportTransportEjfff+0x194) [0x9c1384]
./worldserver(_ZN9Transport6UpdateEj+0x16f) [0x9c164f]
./worldserver(_ZN10MapManager6UpdateEj+0x1ca) [0xa87e6a]
./worldserver(_ZN5World6UpdateEj+0x275) [0xb9f925]
./worldserver(_ZN13WorldRunnable3runEv+0x1ca) [0x7b75ba]
./worldserver(_ZN9ACE_Based6Thread10ThreadTaskEPv+0xa) [0xcd085a]
/lib/libpthread.so.0(+0x68ba) [0x7fdb5d5348ba]
/lib/libc.so.6(clone+0x6d) [0x7fdb5d29c02d]

I'm doing something wrong? Or it's a bug in server?