pioneerspacesim/pioneer — Issue #655: Blender .lua exporter/helper
Author: Luomu
Created: 2011-10-13 16:48:38+00:00
State: open

Having to define thruster, light, submodel, etc positions manually in .lua is pretty boring. It shouldn't be too difficult to mark these with empty/dummy objects in Blender and export a rudimentary .lua script. Maybe it's possible to call the obj export plugin at the same time. Layers could be used to group LODs.