ojrac/Asphodel — Issue #24: Make combat work
Author: dmilstein
Created: 2011-10-12 00:16:08+00:00
State: open

First draft:

- Combat starts after all ship moves (so that the attacker can gather multiple ships)

- The server determines a sequence of events, records them in db

- That sequence is sent back to the attacking player

- It's replayed by the JS (possibly taking over the entire right area)

- When the attackee has their turn, they see it played out as well