mapnik-org/mapnik — Issue #864: Use RGB buffers with solid background
Author: artemp
Created: 2011-10-11 08:14:43+00:00
State: open
Labels: Core_Library

When drawing a pixel map and the background color/image is solid, the drawing buffer should be RGB; the alpha component isn't needed in that case. This might allow us to simplify and speed up some drawing code.