artemp/mapnik — Issue #592: Y Tiles reversed
Author: artemp
Created: 2011-10-11 16:27:21+00:00
State: closed
Labels: Core_Library

When rendering Mapnik tiles, the 0 tile is actually rendering what the 1 tile should look like. So when loading tiles into openlayer layers the split tiles are backwards in the wrong places.... is there somewhere or something i can do about this?

Im using the "out of the Box" scripts and tutorials. just wondering if someone could help?