mrdoob/three.js — Issue #641: Keeping object location static with respect to camera
Author: rm2011
Created: 2011-10-11 14:37:45+00:00
State: open

Hi,

I am wondering how I could keep an object's location static with regard to the camera.
I.e. I have two objects, one which I want to observe from multiple angles using the trackball camera and another one which should always remain static with regard to the current camera view.

E.g. overlaying a mesh (to be observed from multiple angles using the trackball camera) on an image (static position with regard to trackball camera).

Hope I explained my question alright.

Thanks for any advice :)