SpoutDev/Spout — Issue #669: Laggy as hell even on 127.0.0.1
Author: iarspider
Created: 2011-10-09 17:27:40+00:00
State: open

Name of project: Spoutcraft
Project version/build: 449
CraftBukkit build: 1240
Description of issue: Lags
Steps to reproduce: ? Play, I guess...
Link to error log: no error log
Java version:

java version "1.7.0"
Java(TM) SE Runtime Environment (build 1.7.0-b147)
Java HotSpot(TM) 64-Bit Server VM (build 21.0-b17, mixed mode)

OS: Windows 7 x64 SP1

My PC (Core i5-2500, 8Gb RAM of which about 4 Gb free after starting the server, NVidia GeForce GTX 560Ti) is both a server (listening only on 127.0.0.1) and the only client. Spout lags heavily (and even crashes without any log), even if I tune down all the graphics settings. After playing (digging around Y=0, in my case) for about 5-10 minutes, memory usage goes to 99%, memory allocation - to 75%, and fps - to zero. I have once waited about 30 min for the game to catch up - no luck, I just have to restart the client. So, I went back to semi-vanilla client (vanilla + modloader + zan minimap + worldedit cui + Connected Textures) - and I have no problems with it even on highest quality settings. I LOVE Spout, but the lags are killing all the fun.