csce3513/Team6 — comment on commit e740da6868539647f1c432800cc96a56d30816be
File:  line 0
By mgammon:

Let me know if this is improving performance for anyone else. Before, my computer was slowing down occasionally with the default settings. This branch has some settings changed so I could stress my computer a little (50 asteroids, fast fire rate, no laser heat, no win/lose, and it's running fine). I'll change them back before merging to dev.

The idea is instead of having to create a new Gosu Image or Chingu Animation object and read from disk every time we need to make a new animation or image, we use an existing image/animation. The media_loader object is loaded with the game window and it's got all the animation/image objects used in the game, that way it doesn't need to continuously load files while playing, just reference existing objects.