cxd4/mm — comment on commit 3a4ff2a4724ea64f1fbffa159b23b8efd2a251f3
File: eeprom/4_kb/Super_Mario_64/sm.c line 35
By cxd4:

Yeah theoretically.

In MIPS assembly, `while (0 == 0)` would look like, `BEQ $zero, $zero`, taking advantage of the registers hard-wired to zero.

It's one of my inventions I taste for, but it's theoretically possible that doing `while (1)` gives the compiler more space to optimize.