michalpolko/scriptdev2 — comment on commit 931a08c532cade04bb7c11dbb6d97c62ecc722c2
File: scripts/northrend/icecrown_citadel/icecrown_citadel/boss_deathbringer_saurfang.cpp line 649
By Schmoozerd:

I would suggest to
1) store Player* instead of guids - will be easier to access
2) switch to a vector, because std::vector is easier and faster to use for random acess

Also two lines below you don't need the threatlist.empty check (will be skipped in the for-loop in this case anyways