Xter/TrinityCore — comment on commit cbb3bf889e6589119e169467db1ab219e39c21a9
File:  line 0
By Machiavell1:

This will not be pushed at this moment since it conflicts with changes I'm working on.
Furthermore, creatures do not have MOVEMENTFLAG_FLYING, unless they are vehicles. A LOT of current scripts use MOVEMENTFLAG_FLYING the wrong way, and should be replaced by MOVEMENTFLAG_LEVITATING.