mangosR2/mangos — comment on commit a3183f1b4805215916d888130138e318da80d01e
File:  line 0
By Reamer:

I think that our Calculation in
time_t DungeonResetScheduler::CalculateNextResetTime(MapDifficultyEntry const* mapDiff, time_t prevResetTime)
is clearly wrong
I have a possible fix, take a look and comment
https://github.com/Reamer/mangos/commit/71490bd1a0ea78b18e9c334982dd3ebdcc5fd5d0
The "sLog.outError(...)" only for long term test.
I think that mistake in calculation is the reason for the daily freeze in InstanceReset.