alteredq/three.js — comment on commit baf0f65e1db76cc95e3d1a3cf759861b807fa177
File:  line 0
By mrdoob:

Hmmm, but we have a consistency problem then.

```javascript
matrix.transformObject( object );
geometry.applyMatrix( matrix );
```

Which pattern is better? `transformObject` may be more clear but from `applyMatrix` I like that the object handling code would be inside `Object3D` so `Matrix4` won't have dependencies.