Maescool/Catacomb-Snatch — comment on commit b5a9c8289628ecaa9cab1e5fa0ebd82b8d3d8279
File:  line 0
By framp:

Neither do I :)
I've tried adding a synchedMouseButtons in the same way keys are managed - but passing synchedMouseButtons[0] disable the fire button (aiming works but is limited to the local game).
Probably MouseButtons are implemented in a different way and don't get sent together with Keys