LeviHarman/Level-Editor — comment on commit 035163db439f13ee9db0fee174135ae875302961
File:  line 0
By LeviHarman:

A map editor has a User Interface. A mouse image is a user interface. A button is a user interface. But yes I wouldn't export that. But our game will need a user interface of its own. I want my exported file to be usable by the game engine. All that my map editor will do is export the maps. Yes a bird needs to be stored on the map editor. The bird will have a starting position. The character will have a starting position. I want to be able to place them on the right plane. If we use zOrdering This will be simple shit. Look at the fucking code its like 4 lines.