TrinityCore/TrinityCore — comment on commit 9abc47736f6def09041a067d07ef279c87a5c423
File: src/server/game/Entities/Unit/Unit.cpp line 10024
By QAston:

TODO: this charge drop can be handled by proc system, proc on explicit target of a cast, note is here, because the idea came to me just before falling asleep :)