scrawl/openmw — comment on commit f81b615976b69dd7c768ffb1a4fc671e0c02ce38
File:  line 0
By zinnschlag:

One more minor correction: Can you move the update call from the Engine class to the update function in RenderingManager, please? We try to keep the bloat in the Engine's framelistener to a minimum. OEngine::Render::OgreRenderer really belongs to the rendering subsystem (MWRender) anyway. It's created in the Engine class only, because OGRE is a bit picky about initialisation order and moving it to the RenderingManager entirely might be somewhat to highly non-trivial.