mangosR2/mangos — comment on commit 499e1c831b9afd3f6bc02cb90d8a9a861e2b84a3
File: src/game/GroupHandler.cpp line 682
By tst12:

if !player crash would be happen before this line, but it impossible since called in
``` void Group::UpdatePlayerOutOfRange(Player* pPlayer)
{
if(!pPlayer || !pPlayer->IsInWorld())
return;
```
so if player offline we not reached this place and again this code no matter