neo-mat/arcemu — comment on commit ff7807127d6662c1170f1ff632cb21598f2c668d
File: src/arcemu-world/SpellProc_Shaman.cpp line 53
By neo-mat:

Heh, was thinking about it earlier today while was in traffic, it was left there due to testing. And isn't _GetObject() returning GetPlayer anyway based on type of guid? Object* MapMgr::_GetObject returns me default: GetUnit(guid), Unit* MapMgr::GetUnit checks type of guid and returns me GetPlayer(Arcemu::Util::GUID_LOPART(guid)). But yeah, I don't need it to be stored in a Unit reference, just cudn't figure out at start who was an owner of the proc because spell proc was casted by target of the mother spell, so copypasted Empowered Renew proc handler and started to work from there.

Thanks for reminding, would have forgotten :>