twinaphex/genesis-next — comment on commit bce300cfdc1d18154544905d2f8fd934de1a55f4
File:  line 0
By ekeeke:

Ok, my last round of changes on googlecode get ride of any platform-specific "ifdef".

2 things have changed that should be taken in consideration by porting code:

- audio_update now needs a sound buffer pointer as parameter, audio samples will be directly written to it, with order (left channel or right channel sample first) depending on endianness. Can you confirm that audio buffer format on PS3 and X360 (which have both big endian CPU and therefore does not define LSB_FIRST in makefiles) is the same as Wii/Gamecube format, that is right channel first (higher 16-bits @ address) and left channel sample next (lower 16-bits @ address + 2) ?

- osd_input_Update changed to osd_input_update for syntax consistency

Please let me know if you come up with compilation errors now and still need alter to core code, I think it should be OK now...