codename-B/bMiniMap — comment on commit dfa999891b927d683439d148e99fe32e9a7dceb8
File:  line 0
By Afforess:

Just a note - you weren't actually leaking memory. You were creating and destroying thousands of objects each render pass, which used up tons of memory and forced the garbage collector to run. A memory leak would have crashed you. That isn't what was happening.