Venugh/TrinityCore — comment on commit 245bd18ae241967a989a45d194e4c309020bfa50
File:  line 0
By Orphus:

crash probably can be solved by
void dtNavMesh::calcTileLoc(const float* pos, int* tx, int* ty) const
{
+ if (!pos)
+ return;
+
*tx = (int)floorf((pos[0]-m_orig[0]) / m_tileWidth);
*ty = (int)floorf((pos[2]-m_orig[2]) / m_tileHeight);
}