darkman1983/TrinityCore — comment on commit 403ddebad3abcc1aae3371182bd7ce7b2b772838
File:  line 0
By zwerg:

i guess LFGMgr::InitializeLockedDungeons(Player* player) is only called once per login - maybe first time you open the lfg interface. might need a relog after changing items.

@ Vincent-Michael
i thought so, question is how should it be. should a blue quality item dont get this -13 penalty in itemlevel count? should really all possible slots be checked for best gear, including bank slots?