AbsolutelySmokinSoftware/GameDevGroup — comment on commit 333c54e16e8c952257154718939c9ddfa818f738
File:  line 0
By PermianLizard:

Ok so Im trying to reorganize the physics system. Entity movement should be impulses while stuff like gravity will be forces. Gravity is turned off because I still need to implement terminal velocity.
I also want to take all the entity collision stuff into the entity class.