lassevk/DropChest — comment on commit 200bbe49ae3ac4476ffd12d4108791e8d382ed08
File:  line 0
By lassevk:

OK, problem fixed.

The first problem (not working at all) was due to my performance optimizations earlier, I had missed a few spots where I needed to make some changes. This has now been fixed.

The second problem (only pushing half the chest) is a bug in the original DropChest code, but was easily fixed.

The test cart scenario I described now works as expected. I placed a few more chests along the cart, all with PULL filters, and they all pulled the correct type of item, until they were full.

However, I also noticed that powering a chest with redstone also just dropped out half the chest on the ground, I'll try to fix that right away.

Vennlig hilsen

Lasse Vgsther Karlsen
lasse@vkarlsen.no

On 27. jan. 2012, at 17:09, sorklin wrote:

> It simply doesn't work. Also we noticed that the suck was delayed, it would take a good amount of time to actually suck the items. I didn't test it rigorously, just an observation.
>
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