nicolasgramlich/AndEngine — comment on commit 61915e73282b9b84bf9be2282487e256ed1ee69d
File:  line 0
By s4ke:

Ok. Didn't have the time for trying it today, but I do stuff just like this:

final TiledSprite face1 = new TiledSprite(100, 50, this.mFaceTextureRegion, vboManager);
face1.setCurrentTileIndex(0);
scene.attachChild(face1);

final TiledSprite face2 = new TiledSprite(320, 50, this.mFaceTextureRegion, vboManager);
face2.setCurrentTileIndex(1);
scene.attachChild(face2);

This should make both TiledSprites display the Image at Index 1.