Bertram25/manaserv — comment on commit 2618d38a5d67cd57542977345070e938fe972829
File: src/game-server/attributemanager.h line 63
By Bertram25:

Ah sure :)

As the line 61 says:
// modifiable, { stackable type, effect type }[]
Maybe use something like this instead:

```c++
struct AttributeInfo {
bool modifiable; /**< Tells whether the base attribute is modifiable by the player */
std::vector /**< The attributeInfoType (stackable and effect types). */
};
```