hyp/tree-generator — comment on commit 20a720d59342f3e5e73d3bc96202ca4c24150929
File: alg.cpp line 52
By lvictorino:

I know procworld, it's a reference in my job :) I saw the paper and it helps me to better understand the original one ( http://algorithmicbotany.org/papers/colonization.egwnp2007.html ).
Your screenshots look very good to me. I though about the cylinder problem you're refering to. And I think I will go with a more "conic" aspect of the thing. For each branch I think I will try something like "the more a branch as child node the bigger is its base radius". Like that you'll be sure to have a big trunk looking like it can supports every branches up to it. Now I have to test that thing up to know if it works for real.
Anyway I think I will try to find (when i'll got the time) how to make your project works on Linux and submit you a pull request.
Do you plan to work again on this 3D tree generator project ?