przemratajczak/mangos — comment on commit d13d013cbc5050c7ed08aff3f18c49129ba4277d
File: src/game/SpellEffects.cpp line 3280
By rsa:

please, don't use vehicle-specyfic methods in spelleffect dummy/script code. in this case need m_caster->RemoveSpellsCausingAura(SPELL_AURA_CONTROL_VEHICLE);
without this we have "detached" auras - unstable...
PS possible set point to eject passenger to.