AbsolutelySmokinSoftware/GameDevGroup — comment on commit bfd5045f39f9f5422d4bd345dc7257ad0421574c
File:  line 0
By juliano7s:

I think we'll need some type of a bitmap for tile 'options'. Then we could do something like:
tile.setOptions(TILE_IS_PASSABLE | TILE_IS_TRANSPARENT);