przemratajczak/scriptdev2 — comment on commit 54401bb612caa0cbf82fff1c8506abb22c66ddba
File: scripts/northrend/icecrown_citadel/icecrown_citadel/boss_the_lich_king.cpp line 262
By carlos93:

I add here:

if (Creature *pLichKing = m_pInstance->GetSingleCreatureFromStorage(NPC_LICH_KING))
pLichKing->SetStandState(UNIT_STAND_STATE_STAND);

and delete

pLichKing->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_STAND);
pLichKing->SetStandState(UNIT_STAND_STATE_STAND);

from bottom and its works ;P