TrinityCore/TrinityCore — comment on commit e646dbb3cdae041ae1ead8e5bdd456ce600ee9a5
File: src/server/game/Groups/Group.cpp line 131
By MachiavelliTrinity:

No, index++ is fine, it's post-incrementing. So first the value of index (0) will be used as parameter for setUInt32 and after that it will be incremented to 1. Which is intended behaviour.