spring/spring — comment on commit 56cc5063c97b9c50b26d058f497e6cc4f9173cb2
File:  line 0
By zerver:

Okay I will revert and remove this unnecessarily complicated design with per channel and per soundsource mutex. I don't think the time spent in sound code is high enough to justify it anyway.
The deadlock was caused by one thread locking source --> channel and the other channel --> source. With just one "sound" mutex for everything, the problem is gone..