Mineserver/mineserver2 — comment on commit a21ebe59e41d171b657ac584ed0a1a3fecebb79f
File:  line 0
By Jailout2000:

This object can hopefully provide an easier to do block manipulation in-game. For example, in game.cpp right now, in order for the server to break/place blocks, it has to first find the chunk responsible based on the msg's xyz coords, and then do things based on that... this Game_Object_Block will hopefully solve that.

TODO: Make this struct inheritable for other block types, such as Grass/Bedrock/Stone...