jwill/my-hangouts-extension — comment on commit 88594f41ac04d5152a0d0e5ee25cd17128ecb7ab
File: js/capture_gallery_filter.js line 304
By jwill:

The WebGL context which glfx.js uses does not natively support text so you
have to spawn another canvas.

Text is purely 2D context only.
On Dec 6, 2011 9:12 PM, "Mohamed Mansour" <
reply@reply.github.com>
wrote:

> Why do we have to create another image to add the text? Since we already
> have the canvas context, we could just draw the text on it. The reason why
> we used another canvas before is to do resizing, but in this case do we
> really need another canvas?
>
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